Industry insights and figures Arts, entertainment and recreation

Operating margin
14.3 %
▲ +2.8pp
2022
Companies
179081
2023
Vacancies (sector)
0.0%
2025-Q4

Key insights Arts, entertainment and recreation

Actionable signals from current data
FR
Average operating result: 14.3% of revenue (2022).
Personnel costs: 28.1% of revenue (2022).
Number of companies: 179,081 (2023).

Sector outlook Arts, entertainment and recreation

Automated analytical commentary based on the most recent Eurostat figures

Industry overview

The Arts, entertainment and recreation sector across France comprises approximately 168,082 enterprises employing about 169,667 people and generating €32.7 bn in net turnover in 2022. The average enterprise size is 1 employees per firm. This is a useful yardstick when assessing whether your own operation sits within the typical scale band of the sector.

Profitability

With a healthy operating margin of 14.3% of revenue in 2022, the sector reports €4.7 bn of gross operating surplus (Eurostat's EBITDA-equivalent, before depreciation). This figure provides the headline benchmark against which an individual operator can sanity-check their own bottom line, values significantly below indicate cost or pricing pressure, those above suggest competitive advantage worth defending.

Cost structure

The Arts, entertainment and recreation cost mix is reasonably balanced: cost of revenue at 56.3%, personnel at 28.1% and energy at – of turnover. Without a single dominant cost driver, margin management requires attention across the full operating envelope rather than focus on any one line.

Productivity & human capital

Each employee in the Arts, entertainment and recreation sector generates approximately €143,000 of net turnover against a labour cost of €30,000, yielding a productivity-to-cost ratio of 4.8. Value added per employee stands at €81,000 This is a headline figure to compare against individual firm performance when judging whether headcount is creating proportional value.

Trend & trajectory

Over the period 2021 to 2022 the operating margin moved from 11.4% to 14.3% (+2.8 percentage points), an encouraging upward trajectory. Sectors with stable or improving margins tend to reflect successful pass-through of input costs and disciplined capacity management; declining margins typically point to either over-supply or a structural cost squeeze that warrants strategic review.

Costs by category Arts, entertainment and recreation

Sector average % of revenue
Cost structure for Arts, entertainment and recreation in FR, 2008 to 2022, expressed as percentage of revenue.
Revenue / costs 2021 2022 2024
Total revenue 100.0% 100.0% 100.0%
Personnel costs (total) 27.0% 28.1%
Gross wages 20.2% 20.9%
Social and pension contributions 6.8% 7.2%
Other costs 61.6% 57.6%
Gross operating surplus (EBITDA) 11.4% 14.3%
Depreciation 35.9% 29.4%
Operating result (EBIT) -24.5% -15.2%

Source: Eurostat Structural Business Statistics (latest available year).

Per-employee benchmarks and capital intensity Arts, entertainment and recreation

Revenue per employee
143€k
Labour cost per employee
30€k
Value added per employee
81€k
Labour productivity
60€k
Employees per firm
1
Investment rate
23.0%
Labour cost / value added
49.0%
Wage-adjusted productivity
112.0%

Average sector figures sourced from Eurostat. Use as a yardstick. Note your own ratios may differ by scale, mix and legal form.

Operating result over 2 years

Sector average % of revenue
Average
12.8%
Peak
14.27%
2022
Low
11.42%
2021
Latest
14.27%
2022

Cost mix evolution

How costs have shifted as a share of revenue

Cost distribution as % of revenue Arts, entertainment and recreation (2022)

Recommended next steps

Based on the latest available data for Arts, entertainment and recreation